﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
using Microsoft.Xna.Framework.Net;
using Microsoft.Xna.Framework.Storage;


namespace SimpleGameAppCCR.Operation
{
    class Draw : miniCCR.Update
    {
        public SpriteBatch spriteBatch;
    }


    class LoadContent : miniCCR.Update
    {
        
    }


    public class UpdateTick : miniCCR.Update
    {

    }

    public class GetPosition : miniCCR.Get
    {
        public Vector2 _Pos;
    }

    public class SetPosition : miniCCR.Update
    {
        public Vector2 _Pos;
    }

}
